Help · Phone pairing Troubleshooting phone pairing.
TL;DR. Both phone and studio need WebRTC support and a working data connection.
Most failures: corporate firewall blocks WebRTC, or the PIN expired (3-second window after the
phone connects). Refresh both sides and retry.
How the pairing works
Studio side (the desktop browser) opens a PeerJS connection and generates a 6-character PIN. The
PIN gets embedded into a QR code as part of the phone-side URL screenshotify.app/app?peer=ID&pin=PIN.
Phone scans the QR, opens the URL, connects back to the studio. PIN gets verified, then the data
channel opens. From that point, your phone's "Tik om foto's te kiezen" button sends image data
directly to the studio over WebRTC.
If the QR doesn't connect
- Both browsers must support WebRTC. Safari 17+, Chrome 100+, Firefox 100+, Edge. Older Safari versions don't have the data-channel API enabled.
- Both need internet. The pairing uses PeerJS's signaling server to set up the direct connection; without a working connection on either side, the QR-handshake fails.
- Corporate / school firewalls often block WebRTC. If you're on a guest network or corporate VPN, WebRTC's STUN/TURN traffic might be filtered. Try a mobile hotspot from the phone.
- PIN times out after 3 seconds. If you scanned the QR but didn't open the URL fast enough, the studio rejects the connection. Click "Connect phone" again to generate a fresh PIN.
"Camera permission denied" on iOS Safari
iOS Safari restricts camera access aggressively. Three things to check:
- Safari Settings → Camera → Ask or Allow for screenshotify.app
- The QR-scanner you're using doesn't need our camera permission — it's the system QR scanner
- If you use the Files picker (not camera), no camera permission is needed at all
"Niet verbonden" after scanning
The data channel is open but the studio side didn't acknowledge the phone. Usually means the PIN
check timed out before the phone-side could send its auth message. Close the phone tab, generate
a fresh QR on the studio side, scan again.
Pairing works but images don't appear
Image data goes one direction: phone → studio. If your studio doesn't show the image after the
phone says "Verzonden", check:
- The studio editor is still open in the same browser tab where you scanned the QR
- You haven't navigated to a different page on the studio side (the connection drops)
- The image is under 5 MB; very large captures sometimes choke the data channel
Privacy reminder
Screenshot data travels phone-to-studio directly over WebRTC. Nothing routes through our servers.
The signaling server (PeerJS) only sees that two peers want to connect — it doesn't see the
image payload.
Open the editor → How it works